Tag Archives: Warlords of Draenor Mini-Analyses

Warlords of Draenor Mini-Analysis: Chain Heal and High Tide

In this [Editor’s note: not-so-] mini-post, I’d like to explore changes that are being made to Chain Heal in Warlords, and then look closely at the Restoration Shaman level 100 Talent High Tide, specifically a particular aspect of the Talent that … Continue reading

Posted in Shaman, Theorycrafting, Warlords of Draenor | Tagged | 20 Comments

Warlords of Draenor Mini-Analysis: Mistweaver Edition

This is going to be a pretty short post as I don’t want to get into all the details of Mistweaver changes — just check the patch notes’ Monk section for the vast majority of the details that have been … Continue reading

Posted in Monk, Theorycrafting, Warlords of Draenor | Tagged | 7 Comments

Warlords of Draenor Mini-Analysis: Double Your HR, Double Your Fun

Pretty late in the evening for you Western Hemisphere types, Celestalon dropped a major bomb on Twitter about Restoration Shaman: @healiocentric Yes, you'll be able to have multiple HRs down. — Celestalon (@Celestalon) April 6, 2014 << record scratch >> … Continue reading

Posted in Philosophy, Shaman, Theorycrafting, Warlords of Draenor | Tagged | 9 Comments

Warlords of Draenor Mini-Analyses: Healing Gameplay

Preliminary patch notes for Patch 6.0 (the Warlords of Draenor pre-patch) were recently released, and there is a lot of information contained therein. It’s a little overwhelming, and a little difficult to fully piece everything together. Healing is going to change … Continue reading

Posted in Discipline, Druid, Holy, Monk, Paladin, Priests, Shaman, Theorycrafting, Warlords of Draenor | Tagged | 12 Comments