Twin Consorts: A Corrupted Healing Compendium

The Twin Consorts are the only female Mogu in existence.

The Twin Consorts are the only female Mogu in existence.

Contents
Hybrid DPS
Tanks
Healers
Druid
Monk
Paladin
Priest (Disc)
Priest (Holy)
Shaman

Corrupted Healing is a mechanic that occurs in the eleventh encounter in the Throne of Thunder, Twin Consorts. During the initial Night phase of the fight, and again in the Night phase at the end of the encounter if you choose to kill Suen first, one tank will be marked with a debuff (Beast of Nightmares) that persists until that tank kills an add of the same name. During this time, healing received by the tank may bestow upon the healer a stack of Corrupted Healing, which deals periodic damage.

While the mechanic is not of huge concern in LFR or Normal modes – primarily because the tank with the Beast of Nightmares duty does not take a lot of damage, and doesn’t really need to be healed at all – it is kind of a big deal in Heroic mode. It’s not necessarily worth changing your spec for, but it is definitely worth changing your behaviour. With more and more guilds working on this fight each week, I thought it would be nice to publish a compendium of all the healing effects I have tested and confirmed, and give some tips and tricks for avoiding Corrupted Healing Stacks.

Thanks to Tiriel of Demise@Kel’Thuzad for starting the forum thread from which I got some of my information 🙂

I’ll begin with covering the abilities that non-healers might want to use. Beneath each section’s class-specific tips, I will provide a table delineating the results clearly and linking to World of Log screenshots to support my findings.

Hybrid DPS

While it is not strictly vital for you to avoid taking damage from Corrupted Healing, it is definitely possible for you to get stacks, and if you’re not careful, you could stress your healers during an already healing-heavy phase.

I am in no way trying to discourage you from using your utility – anyone who’s ever read this blog could tell you that I am all about utility! However, you should probably confer with your healers; or, just make sure you can track the appropriate Beast of Nightmares debuff (spell ID 137341) on your tanks and avoid using your healing abilities during that time.

If you are a Draenei, Gift of the Naaru is only safe to use pre-emptively, before the Beast of Nightmares spawns.

class_druid_iconDisappointingly, nearly every option for raid healing will cause Corrupted Healing stacks. NV is your only safe option. You can cast Cenarion Ward on tanks safely, but I’m not sure if that is worth giving up Nature’s Swiftness for.

class_beast_mastery_iconYour pet’s Spirit Mend ability is safe to cast on the tank. Neither you nor your pet will gain stacks of Corrupted Healing.

class_monk_iconWindwalkers will gain stacks with Chi Wave, the most popular Level 30 Talent. Chi Burst is also a no-no. Zen Sphere can be cast on the tank before the debuff is applied, or on another target. Detonation does not cause stacks.

class_paladin_iconRetribution Paladins can feel free to cast Sacred Shield on the affected tank, or to use Lay on Hands. The Level 90 Talents will all cause stacks (although you’re more likely to use Execution Sentence for DPS than healing so it is OK).

class_priest_iconShadow Priests may safely use Cascade (which, in Heroic mode, may not be a terrible idea for DPS, since there are Lurkers in the Night all around the room), but Halo and Divine Star are risky. VE and Void Shift are OK!

class_shaman_iconDPS Shaman may use Healing Tide Totem or Ancestral Guidance during Beast of Nightmares. Conductivity is not wise; HR will generate stacks. (Sorry, healhancers. Save Healing Storm/HR for another time.)

Hybrid DPS Abilities & Corrupted Healing
Class Spell Safe? Comment
All Direct Healing Spells
HoT (pre-existing)
HoT (fresh cast) Single stack per cast
Gift of the Naaru Pre-cast before Beast of Nightmares spawn
Cast after Beast of Nightmares spawn (WoL screenshot)
Druid Tranquility (WoL screenshot)
Cenarion Ward
Nature’s Vigil (WoL screenshot)
BM Hunter Spirit Mend (WoL screenshot)
Monk Healing Sphere
Chi Wave
Chi Burst (WoL screenshot)
Zen Sphere As long as you cast it before the debuff is applied
Detonation splashing to tank (WoL screenshot)
Chi Torpedo (WoL screenshot)
Paladin Lay on Hands
Sacred Shield (Source)
Light’s Hammer (Source)
Stay of Execution (Source)
Holy Prism Tank as primary target
Enemy as primary target, splash heal on tank
Priest Prayer of Mending Cast directly on tank
Bounces to tank
Power Word: Shield
Void Shift (WoL screenshot)
Vampiric Embrace (WoL screenshot)
Cascade Even safe to cast on affected tank (WoL screenshot)
Halo
Divine Star
Shaman Healing Rain Cast directly on tank; 1 stack per cast; will reapply if tank leaves/re-enters
Pre-existing (WoL screenshot); 1 stack per cast
Healing Stream Totem
Chain Heal Cast directly on tank
Bounces to tank (WoL screenshot)
Echo of the Elements (WoL screenshot)
Healing Tide Totem (WoL screenshot)
Ancestral Guidance (WoL screenshot)

Tanks

Beast of Nightmares

Beast of Nightmares

During LFR or Normal-mode encounters, you will find that the Beast of Nightmares does not do enough damage – assuming you don’t get stuck tanking it and Lu’lin at the same time – for you to even need to use your self-healing. Your healers probably won’t feel too pressed to heal you, either.

However, on Heroic mode the Beasts hit much harder, and you’ll want to make sure you can use your active mitigation and self-healing abilities to keep yourself alive while your healers heal the rest of the raid. Fortunately, tank self-healing abilities no longer generate stacks, or so I’ve heard at any rate. You can pretty much use all the tools in your arsenal to survive!

Before I get into the class-specific stuff, here are a few important tips:

Healthstones are safe.

Lightwell is safe.

If you raid with a Mistweaver Monk, make a /cancelaura Renewing Mist macro. Your Mistweaver will love you. (Assuming, of course, that you use this macro only when you are tanking a Beast of Nightmares, and you don’t just randomly keep cancelling their spells throughout the rest of your raid!) Why? Well, they can’t control when Renewing Mist jumps to you, and their raid-healing mechanic, Uplift, heals all targets who have Renewing Mist active. If it heals you while you’re tanking a Beast of Nightmares, they’ll gain stacks, and trust me, they’ll be frustrated.

If you do this well, your Mistweaver owes you delicious baked goods. I’ll make sure they pay up. 🙂

If you are a Draenei, Gift of the Naaru can only be used pre-emptively (before the Beast of Nightmare spawns). Casting it during the Beast of Nightmares debuff will generate a stack.

blood dkYou know what? You’re OP. There’s nothing you can do that will give you stacks. Death Pact, Death Strike, Rune Tap, and Unholy Strength (the Runeforge heal) are all fine. Maybe you should tank them all?

class_guardian_druid_iconAvoid using Frenzied Regeneration when possible, as it will give you stacks (and is a health loss overall). Use T&C procs to reduce the damage you will take. Might of Ursoc, Renewal, Cenarion Ward, and Nature’s Vigil are all safe.

brewmaster monkSpend your Chi on keeping Shuffle up and clearing Stagger, not on Guard, as it will give you stacks. Expel Harm gives stacks, too. Chi Wave/Burst are both dangerous, but casting Zen Sphere before the Beast spawns is OK.

prot paladinShield of the Righteous is safe; self-healing via WoG will give stacks. Seal of Insight and Glyph of the Battle Healer are safe to use, and you can Lay on Hands yourself (or the other tank) as needed. Sacred Shield is safe, too.

prot warriorVictory Rush and Second Wind are both safe to use. You’ve pretty much got nothing else to worry about; all your active mitigation is safe.

Tank Abilities & Corrupted Healing
Class Spell Safe? Comment
All Direct Self-Healing
HoT (pre-existing)
HoT (fresh self-cast)
Gift of the Naaru Cast on self
Healthstone
Lightwell Renew (WoL screenshot)
Death Knight Unholy Strength (WoL screenshot)
Death Strike
Rune Tap
Death Pact
Druid Frenzied Regeneration
Tranquility (WoL screenshot)
Cenarion Ward
Renewal
Nature’s Swiftness/Healing Touch
Nature’s Vigil (WoL screenshot)
Monk Expel Harm
Healing Sphere Cast by Monk (Source)
Gift of the Ox (WoL screenshot)
Guard (WoL screenshot)
Chi Wave
Chi Burst (WoL screenshot)
Zen Sphere As long as you cast it before the debuff is applied
Detonation splashing to tank (WoL screenshot)
Chi Torpedo (WoL screenshot)
Paladin Lay on Hands
Seal of Insight (WoL screenshot)
Battle Insight (WoL screenshot)
Sacred Shield (Source)
Light’s Hammer (Source)
Stay of Execution (Source)
Holy Prism Tank as primary target
Enemy as primary target, splash heal on tank
Warrior Second Wind (WoL screenshot)
Victory Rush

Healers

You, of course, will be the ones most worried about Corrupted Healing. On Heroic mode you’ll need to find a balance between keeping the tank alive and keeping yourselves alive, which can be quite difficult particularly when you are taking Corrupted Healing, Cosmic Barrage, and Tears of the Sun damage all at once.

I’ve not killed it on Heroic yet myself, so I don’t have much advice on how the overall healing strategy should be carried out. I suspect you’ll want to either divide the healing duties up amongst those healers with the best non-stack-generating throughput (which seems to be Priests), or have your healers gain a stack or two and then pass off the healing-the-tank duty to the next healer down the line. In either case, external damage reduction cooldowns like Hand of Sacrifice and Pain Suppression will be very valuable.

Tracking the debuff is very important. There are two debuffs that get applied to the tank, each with the same name, Beast of Nightmares. One of them has a 3-second duration and serves to warn you that the oh-god-please-don’t-heal-me phase is coming up. During this debuff you can cast whatever you want on the tank and you’ll be juuuuuust fine. Make sure that you can see the debuff with the spell ID of 137341 on your raid frames, though – that’s the debuff that’ll give you nasty stacksies when you heal.

In general, pretty much everything that you’d expect to proc Corrupted Healing does. There are a few exceptions and nitpicky things, so I’ll hand out a few tips and tricks for each class below, based solely upon hours and hours of log-trawling!

If you are a Draenei, Gift of the Naaru is only safe to use pre-emptively, just like any other targeted HoT effect.

Restoration-Druid-IconWhile Cenarion Ward can heal the tank without generating any stacks for you, I don’t think it is worth losing Nature’s Swiftness for, personally. There are many hairy moments outside of the Beast of Nightmares phase where that NS/Regrowth or NS/Healing Touch could come in handy.

In all my log-trawling, I’ve seen conflicting results about Lifebloom. Obviously the best course of action is to have it rolling on that tank before the Beast of Nightmares comes out. Safest would be to let it expire and not reapply it at all. If you must re-apply it during this phase, you have two options: (a) using the Glyph of Lifebloom, swap it to the other tank, to refresh the duration, then swap it back to the Beast of Nightmares tank, generating a single stack; or (b) hard-cast Lifebloom on the Beast of Nightmares tank 3 times. If you do this quickly enough you will probably only gain one stack – there seems to be a slight internal cooldown on how quickly Corrupted Healing stacks are handed out – but option (a) is the safest.

Wild Mushroom: Bloom also gave inconclusive results. It worked fine for my Druid in LFR (log) but gave one stack per use on Heroic (log). This probably means you should avoid using it to heal the tank.

The ground effect from Swiftmend does not cause stacks, but the direct heal portion of Swiftmend will. If you wish to keep your Beast of Nightmares tank in your Efflorescence effect, Swiftmend a nearby melee DPS instead of the tank.

Unfortunately, Wild Growth and Tranquility are both right out. Wild Growth will give you a stack even if you don’t target the tank directly with it, and Tranq’s direct healing ticks will give you stacks as well. This is not necessarily an argument against Soul of the Forest; the Beasts are up for around 30 seconds out of each minute during the first and the final phases of the fight, so there is still plenty of opportunity – and plenty of raid damage – to heal with SotF WG. You can use SotF Rejuv or SotF LB-refresh to heal the other tank, instead.


mistweaver monk iconProbably the most annoying thing for you will be the discovery that Uplift will bite you in the ass over and over again until your tanks learn to use a /cancelaura Renewing Mist macro. It’s rather unfortunate, really, but the raid damage is high enough that Uplift is necessary during these phases.

Healing Spheres are reportedly okay to use during this phase, although I haven’t any evidence to back that up personally. Eminence is okay too, which may push you towards Invoke Xuen, the White Tiger for this fight. (Chi Torpedoing in and out of melee range is safe if you do it between Cosmic Barrages, and will heal the melee a fair bit, but will cause stacks if the heal reaches the Beast of Nightmares tank.) Spinning Crane Kick is not okay, which leads to Rushing Jade Wind being kind of a waste during those portions of the fight.

Revival will grant a stack, guaranteed, so it is best to use this cooldown between Beasts of Nightmares. The same is true of Life Cocoon.

Your best-throughput Level 30 Talent, Chi Burst, regrettably causes stacks. Zen Sphere is safe to use, though, assuming you do not cast it directly on the affected tank while he is fighting the Beast of Nightmares. The Detonation effect will not cause stacks.


holy-paladin-iconBeacon of Light is a stone-cold killer on this fight. Especially if you are one of those Paladins who spreads Eternal Flame over the entire raid (and these days, who isn’t?). Each tick of healing dealt to the Beast of Nightmares tank via Beacon of Light will generate a stack, and you will die in short order. In agonizing pain. So when the pre-warning Beast of Nightmares debuffs pops up, the one with a 3-second duration, move your Beacon of Light off that tank and on to another target!

This in no way invalidates the usefulness of Eternal Flame. Even though Sacred Shield is safe to use on the Beast of Nightmares tank, I would not recommend discarding EF in Sacred Shield’s favour. I mean, if your tank simply cannot live through the Beast of Nightmares phase, and your healers simply cannot live through all the Corrupted Healing stacks that they generate while trying to keep Mr. Squishypants alive, then sure, consider it. But in general, Sacred Shield just scales too poorly, and there’s no reason not to cast EF so long as you make sure your Beacon is off the tank before the Beast of Nightmares spawns.

All three Level 90 Talents will cause stacks if they bounce to the tank. Your AoE healing – Holy Radiance and Light of Dawn – also causes stacks. However, Daybreak does not. How helpful is that? … Not really helpful at all, since of course, you have to cast Holy Radiance in order to proc Daybreak.

Lay on Hands is totally safe to use during emergencies. This may make Unbreakable Spirit worthwhile (not that you could LoH twice during the first Night Phase, but to make sure it’s available again during the final Night phase), but probably not. Clemency is just too good.


discipline-priest-icon

Unfortunately for Discipline Priests, our absorption effects are considered healing. Power Word: Shield casts will give stacks, as will any method by which you apply Spirit Shell. Of course, you can safely do these in advance of the Beast of Nightmares phase.

Fortunately, though, Atonement is just fine! Especially in Heroic mode, where the Beast of Nightmares tank will be quite low a lot of the time, your Atonement will be a very potent and reliable source of tank healing. Power Word: Solace, being an Atonement-like effect, is also safe to use. Penance generates a single stack per cast, so it is better off being used offensively during the Beast of Nightmares’ uptime.

Prayer of Healing, if cast on the tank’s party, will generate a stack. Yes, this sucks. However, Prayer of Mending does not cause stacks, even if you cast it directly on the affected tank. During Beast of Nightmares phases, if you are required to AoE heal, rely on Prayer of Mending, Power Word: Shield spam, and the only Level 90 Talent that is safe to use, Cascade.

Pain Suppression is safe to cast, and so is Void Shift, so you can still react reasonably well during emergencies.


class_holy_priest_iconHoly Priests’ AoE healing cooldowns are all safe to use during Beast of Nightmares. Yes, inexplicably, even Divine Hymn does not generate Corrupted Healing stacks! And whether you use Lightspring (like most people) or Lightwell, the Renew effect generates no stacks for you or for the tank who receives it. Holy Word: Sanctuary is even safe! (I guess because it heals for so little, the developers took pity on you. :D)

However, your main AoE heals, Circle of Healing and Prayer of Healing, will generate stacks if they heal the tank – even if they were not cast directly on the tank! Prayer of Mending is safe to cast on the tank, though, which is probably how you should spend any Divine Insight procs that arise.

Power Word: Solace is safe to use; its Atonement-like healing effect does not generate stacks. And as far as Level 90 Talents go, I recommend Cascade; you can even cast it directly on the tank and remain stackless.

Guardian Spirit and Void Shift do not generate stacks, so you can still react reasonably well to emergency situations.


restoration-shaman-iconGet ready to be at least moderately annoyed; Healing Rain, unlike Efflorescence or Holy Word: Sanctuary, causes stacks. Yes, it causes stacks even if you cast it in advance of the Beast of Nightmares. In fact, it’ll even cause multiple stacks if the tank moves out and back in, making this an extremely dangerous spell to cast in Heroic mode if your tank likes to dance. Anyone else having flashbacks to Heroic Yor’sahj and the Shadowed Globule?

And to make matters worse, if you cast Chain Heal on a target other than the Beast of Nightmares tank, and it bounces to the Beast of Nightmares tank, you will generate a stack of Corrupted Healing. Le sigh.

However, there’s a few things you can rely on to help heal the Beast of Nightmares tank without killing yourself. First of all, be sure to refresh Earth Shield before the Beast spawns. The shield’s reactive healing does not generate stacks, but casting it directly on the tank will.

Because Healing Stream Totem is the source of Healing Stream healing, and Healing Stream Totem is not you, you gain no stacks when your Healing Stream heals the Beast of Nightmares tank. Consider projecting your HST past the tank so that it is more likely to heal the tank than other players (this isn’t foolproof, but if you can get half of the raid out of its 40-yard range, you’ll see more healing directed toward those who *are* in range). The same is true of Healing Tide Totem, and this is my choice for the Level 75 Talent – although I’ve fallen in love with AG recently, it is pretty lackluster when you can’t keep Healing Rain down for its duration.

Your uncontrollable healing effects – Ancestral Awakening and Echo of the Elements – do not generate Corrupted Healing stacks. Nor do Ascendance or Ancestral Guidance. I haven’t tested Conductivity, but I will the next time I am in LFR on my Shaman.

Known Healing Spell Interactions with Corrupted Healing
Class Spell Safe? Comment
All Direct Healing Spells
HoT (pre-existing)
HoT (fresh cast) Single stack per cast
Druid Lifebloom cast
Wild Growth If it splashes to the tank at all, you get a stack
Efflorescence Swiftmend’s ground effect ONLY. Swiftmend itself causes stacks.
Living Seed
Wild Mushroom: Bloom Seemed safe on LFR (WoL screenshot), but is giving stacks on Heroic (WoL screenshot)
Tranquility (WoL screenshot)
Cenarion Ward
Monk Soothing Mist Cast by Monk
Cast by Jade Serpent Statue (WoL screenshot)
Eminence & Serpent’s Zeal
Healing Sphere Cast by Monk (Source)
Gift of the Serpent (Mastery)
Renewing Mist If cast directly on tank
If it bounces to tank from another target
Uplift Tank can use a /cancelaura Renewing Mist macro so you can Uplift the raid safely
Spinning Crane Kick (WoL screenshot)
Life Cocoon
Revival (WoL screenshot)
Chi Wave
Chi Burst (WoL screenshot)
Zen Sphere As long as you cast it before the debuff is applied
Detonation splashing to tank (WoL screenshot)
Chi Torpedo (WoL screenshot)
Paladin Beacon of Light Applying Beacon to the tank
1 stack for each Beacon heal event
Lay on Hands
Holy Radiance Cast directly on the tank
AoE splashes onto tank (WoL screenshot)
Daybreak As long as tank not targeted with the Holy Shock
Light of Dawn (WoL screenshot)
Sacred Shield (Source)
Light’s Hammer (Source)
Stay of Execution (Source)
Holy Prism Tank as primary target
Enemy as primary target, splash heal on tank
Priest Prayer of Healing Cast directly on tank
Cast on tank’s party
Prayer of Mending Cast directly on tank
Bounces to tank
Power Word: Shield
Void Shift (WoL screenshot)
Power Word: Solace
Cascade Even safe to cast on affected tank (WoL screenshot)
Halo
Divine Star
Atonement
Penance 1 stack per cast if used as direct heal
Spirit Shell Doesn’t matter how it is applied
Circle of Healing Cast directly on tank
AoE splashes onto tank
Echo of Light
Lightspring Renew
Lightwell Renew (WoL screenshot)
Divine Hymn (WoL screenshot)
Shaman Earth Shield Casting fresh Earth Shield on tank
Healing in response to attacks
Healing Rain Cast directly on tank; 1 stack per cast; will reapply if tank leaves/re-enters
Pre-existing (WoL screenshot); 1 stack per cast
Healing Stream Totem
Chain Heal Cast directly on tank
Bounces to tank (WoL screenshot)
Ascendance (WoL screenshot)
Echo of the Elements (WoL screenshot)
Healing Tide Totem (WoL screenshot)
Ancestral Guidance (WoL screenshot)

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10 Responses to Twin Consorts: A Corrupted Healing Compendium

  1. Mortesa-RagnarosEU says:

    One thing. Does death pact give stacks? In the table, it is marked as not safe but in the text it say it is fine.

  2. Vixsin says:

    There were two great things our tank did for us when it came to Corrupted Healing (since we had one tank get adds the entire fight):
    1. He tanked adds out of the middle circle, so he’d never be in range of HR, Efflo, or CH jumps.
    2. He had a cancelaura macro for all hots that would proc Corrupted Healing.

    Beyond that, since he’s a DK, he didn’t require much healing from our team. Shields + atonement were able to keep him up whenever he spiked.

  3. Dedralie says:

    Well Efflorescence is fine to be in range of, but if you’re outranging HR then you’ll obviously be outranging Efflo anyway. Similarly, pre-existing HoTs other than Renewing Mist should be fine; and Renewing Mist is only bad because it enables Uplift, so that’s the only one tanks should need to /cancelaura.

    We have a similar strategy – our Blood DK usually takes all the adds. But he doesn’t want to move out too far because we are trying to melee cleave on Suen every time she pops out for Tears of the Sun (after we’ve revealed “enough” adds that we feel comfortable our raid won’t spike down). So I’ve been practicing placing my Healing Rain such that it heals the melee but not him, and I only CH if there are at least 3 targets in melee who are more injured than he is (I love when Echo procs in that situation; it always targets my tank first, and it doesn’t give stacks yay). I’ve been doing pretty well at avoiding stacks, although there are always a few anomalous attempts where I place my HR a little too close and he dances in and out of it and I shoot up to 3 stacks 😦

    We haven’t killed it yet but we got very close to getting rid of Suen last night and I think if we had a little more time this week, or had switched to a “screw you Lu’lin we’ll just stand in the middle and CD the Infernos since you’re so unreliable” strat a little earlier, we might have gotten it. We’ll get it next week! 🙂

  4. Pingback: The Throne of Thunder, Pinnacle of Storms | healiocentric

  5. atheldane says:

    Does the four piece tier set for priests “golden apparition” that is triggered 40% of the time when using penance (In my experience its actually 25% of the time) trigger corrupted healing?

    • Dedralie says:

      That’s a good question, Atheldane. I don’t know for certain – but I can check some logs for you soon – but since most other random proc effects do not cause stacks, such as Ancestral Awakening for Shamans, I would suspect that Golden Apparition also does not cause stacks. I’ll update this when I know for certain.

  6. Frozenorange says:

    /cleartarget
    /targetexact Beast of Nightmares
    /cancelaura [harm] Renewing Mist
    /cancelaura [harm] Beacon of Light
    /targetlasttarget [noharm]
    /cast ReplaceWithTankAbility

    This macro should work for tanks who want to be as mindless as possble and still help out their paladins/mistweavers. It might get hung up during the brief period of time between when their beast of nightmares dies and its corpse despawns. I can’t test it right now due to lack of a bear spec (I have a macro that I created and tested, but this should be an optimization over it in terms of character space – it has [target=target,harm] instead of simply [harm]).

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